//+++++++++++++++++++++++++++CORDENADES
var pi = 3.14159265358979;
var sm_a = 6378137.0;
var sm_b = 6356752.314;
var sm_EccSquared = 6.69437999013e-03;
var UTMScaleFactor = 0.9996;
var i=0;

function FootpointLatitude (y)
    {
        var y_, alpha_, beta_, gamma_, delta_, epsilon_, n;
        var result;
        
      
        n = (sm_a - sm_b) / (sm_a + sm_b);
       
        alpha_ = ((sm_a + sm_b) / 2.0)
            * (1 + (Math.pow (n, 2.0) / 4) + (Math.pow (n, 4.0) / 64));
        
       
        y_ = y / alpha_;
        
      
        beta_ = (3.0 * n / 2.0) + (-27.0 * Math.pow (n, 3.0) / 32.0)
            + (269.0 * Math.pow (n, 5.0) / 512.0);
        
     
        gamma_ = (21.0 * Math.pow (n, 2.0) / 16.0)
            + (-55.0 * Math.pow (n, 4.0) / 32.0);
                
      
        delta_ = (151.0 * Math.pow (n, 3.0) / 96.0)
            + (-417.0 * Math.pow (n, 5.0) / 128.0);
     
        epsilon_ = (1097.0 * Math.pow (n, 4.0) / 512.0);
    
        result = y_ + (beta_ * Math.sin (2.0 * y_))
            + (gamma_ * Math.sin (4.0 * y_))
            + (delta_ * Math.sin (6.0 * y_))
            + (epsilon_ * Math.sin (8.0 * y_));
        
        return result;
    }


 function MapXYToLatLon (x, y, lambda0, philambda)
    {
        var phif, Nf, Nfpow, nuf2, ep2, tf, tf2, tf4, cf;
        var x1frac, x2frac, x3frac, x4frac, x5frac, x6frac, x7frac, x8frac;
        var x2poly, x3poly, x4poly, x5poly, x6poly, x7poly, x8poly;
     
        phif = FootpointLatitude (y);
      
        ep2 = (Math.pow (sm_a, 2.0) - Math.pow (sm_b, 2.0))
              / Math.pow (sm_b, 2.0);
     
        cf = Math.cos (phif);
                
    
        nuf2 = ep2 * Math.pow (cf, 2.0);
                
     
        Nf = Math.pow (sm_a, 2.0) / (sm_b * Math.sqrt (1 + nuf2));
        Nfpow = Nf;
     
        tf = Math.tan (phif);
        tf2 = tf * tf;
        tf4 = tf2 * tf2;
      
        x1frac = 1.0 / (Nfpow * cf);
        
        Nfpow *= Nf;  
        x2frac = tf / (2.0 * Nfpow);
        
        Nfpow *= Nf;  
        x3frac = 1.0 / (6.0 * Nfpow * cf);
        
        Nfpow *= Nf;  
        x4frac = tf / (24.0 * Nfpow);
        
        Nfpow *= Nf;   
        x5frac = 1.0 / (120.0 * Nfpow * cf);
        
        Nfpow *= Nf;  
        x6frac = tf / (720.0 * Nfpow);
        
        Nfpow *= Nf;  
        x7frac = 1.0 / (5040.0 * Nfpow * cf);
        
        Nfpow *= Nf;   
        x8frac = tf / (40320.0 * Nfpow);
        
      
        x2poly = -1.0 - nuf2;
        
        x3poly = -1.0 - 2 * tf2 - nuf2;
        
        x4poly = 5.0 + 3.0 * tf2 + 6.0 * nuf2 - 6.0 * tf2 * nuf2
                - 3.0 * (nuf2 *nuf2) - 9.0 * tf2 * (nuf2 * nuf2);
        
        x5poly = 5.0 + 28.0 * tf2 + 24.0 * tf4 + 6.0 * nuf2 + 8.0 * tf2 * nuf2;
        
        x6poly = -61.0 - 90.0 * tf2 - 45.0 * tf4 - 107.0 * nuf2
                + 162.0 * tf2 * nuf2;
        
        x7poly = -61.0 - 662.0 * tf2 - 1320.0 * tf4 - 720.0 * (tf4 * tf2);
        
        x8poly = 1385.0 + 3633.0 * tf2 + 4095.0 * tf4 + 1575 * (tf4 * tf2);
                
       
        philambda[0] = phif + x2frac * x2poly * (x * x)
                + x4frac * x4poly * Math.pow (x, 4.0)
                + x6frac * x6poly * Math.pow (x, 6.0)
                + x8frac * x8poly * Math.pow (x, 8.0);
                
       
        philambda[1] = lambda0 + x1frac * x
                + x3frac * x3poly * Math.pow (x, 3.0)
                + x5frac * x5poly * Math.pow (x, 5.0)
                + x7frac * x7poly * Math.pow (x, 7.0);
                
        return;
    }


 function UTMCentralMeridian (zone)
    {
        var cmeridian;

        cmeridian = DegToRad (-183.0 + (zone * 6.0));
    
        return cmeridian;
    }


 
 function UTMXYToLatLon (x, y, zone, southhemi, latlon)
    {
        var cmeridian;
                
        x -= 500000.0;
        x /= UTMScaleFactor;
                
      
        if (southhemi)
        y -= 10000000.0;
                        
        y /= UTMScaleFactor;
        
        cmeridian = UTMCentralMeridian (zone);
        MapXYToLatLon (x, y, cmeridian, latlon);
                
        return;
    }
     
     function DegToRad (deg)
    {
        return (deg / 180.0 * pi)
    }

     
     
     function RadToDeg (rad)
    {
        return (rad / pi * 180.0)
    }
function ArcLengthOfMeridian (phi)
    {
        var alpha, beta, gamma, delta, epsilon, n;
        var result;

        /* Precalculate n */
        n = (sm_a - sm_b) / (sm_a + sm_b);

        /* Precalculate alpha */
        alpha = ((sm_a + sm_b) / 2.0)
           * (1.0 + (Math.pow (n, 2.0) / 4.0) + (Math.pow (n, 4.0) / 64.0));

        /* Precalculate beta */
        beta = (-3.0 * n / 2.0) + (9.0 * Math.pow (n, 3.0) / 16.0)
           + (-3.0 * Math.pow (n, 5.0) / 32.0);

        /* Precalculate gamma */
        gamma = (15.0 * Math.pow (n, 2.0) / 16.0)
            + (-15.0 * Math.pow (n, 4.0) / 32.0);
    
        /* Precalculate delta */
        delta = (-35.0 * Math.pow (n, 3.0) / 48.0)
            + (105.0 * Math.pow (n, 5.0) / 256.0);
    
        /* Precalculate epsilon */
        epsilon = (315.0 * Math.pow (n, 4.0) / 512.0);
    
    /* Now calculate the sum of the series and return */
    result = alpha
        * (phi + (beta * Math.sin (2.0 * phi))
            + (gamma * Math.sin (4.0 * phi))
            + (delta * Math.sin (6.0 * phi))
            + (epsilon * Math.sin (8.0 * phi)));

    return result;
    }
function MapLatLonToXY (phi, lambda, lambda0, xy)
    {
        var N, nu2, ep2, t, t2, l;
        var l3coef, l4coef, l5coef, l6coef, l7coef, l8coef;
        var tmp;

        /* Precalculate ep2 */
        ep2 = (Math.pow (sm_a, 2.0) - Math.pow (sm_b, 2.0)) / Math.pow (sm_b, 2.0);
    
        /* Precalculate nu2 */
        nu2 = ep2 * Math.pow (Math.cos (phi), 2.0);
    
        /* Precalculate N */
        N = Math.pow (sm_a, 2.0) / (sm_b * Math.sqrt (1 + nu2));
    
        /* Precalculate t */
        t = Math.tan (phi);
        t2 = t * t;
        tmp = (t2 * t2 * t2) - Math.pow (t, 6.0);

        /* Precalculate l */
        l = lambda - lambda0;
    
        /* Precalculate coefficients for l**n in the equations below
           so a normal human being can read the expressions for easting
           and northing
           -- l**1 and l**2 have coefficients of 1.0 */
        l3coef = 1.0 - t2 + nu2;
    
        l4coef = 5.0 - t2 + 9 * nu2 + 4.0 * (nu2 * nu2);
    
        l5coef = 5.0 - 18.0 * t2 + (t2 * t2) + 14.0 * nu2
            - 58.0 * t2 * nu2;
    
        l6coef = 61.0 - 58.0 * t2 + (t2 * t2) + 270.0 * nu2
            - 330.0 * t2 * nu2;
    
        l7coef = 61.0 - 479.0 * t2 + 179.0 * (t2 * t2) - (t2 * t2 * t2);
    
        l8coef = 1385.0 - 3111.0 * t2 + 543.0 * (t2 * t2) - (t2 * t2 * t2);
    
        /* Calculate easting (x) */
        xy[0] = N * Math.cos (phi) * l
            + (N / 6.0 * Math.pow (Math.cos (phi), 3.0) * l3coef * Math.pow (l, 3.0))
            + (N / 120.0 * Math.pow (Math.cos (phi), 5.0) * l5coef * Math.pow (l, 5.0))
            + (N / 5040.0 * Math.pow (Math.cos (phi), 7.0) * l7coef * Math.pow (l, 7.0));
    
        /* Calculate northing (y) */
        xy[1] = ArcLengthOfMeridian (phi)
            + (t / 2.0 * N * Math.pow (Math.cos (phi), 2.0) * Math.pow (l, 2.0))
            + (t / 24.0 * N * Math.pow (Math.cos (phi), 4.0) * l4coef * Math.pow (l, 4.0))
            + (t / 720.0 * N * Math.pow (Math.cos (phi), 6.0) * l6coef * Math.pow (l, 6.0))
            + (t / 40320.0 * N * Math.pow (Math.cos (phi), 8.0) * l8coef * Math.pow (l, 8.0));
    
        return;
    }
    function LatLonToUTMXY (lat, lon, zone, xy)
    {
        MapLatLonToXY (lat, lon, UTMCentralMeridian (zone), xy);

        /* Adjust easting and northing for UTM system. */
        xy[0] = xy[0] * UTMScaleFactor + 500000.0;
        xy[1] = xy[1] * UTMScaleFactor;
        if (xy[1] < 0.0)
            xy[1] = xy[1] + 10000000.0;

        return zone;
    }

//++++++++++++++++++++++++

